Table of Contents
Index
!-~
TOP
! 1 2
!=
!call
!clock
!csec
!def
!end
!msec
!ramp
!rate
!seti
!setv
!tempo
# (adagio articulation)
#?, sal
#define'd macros
#f
#t
%
% (adagio thirtysecond note)
&
&=
* 1 2
*=
*a4-hertz* 1 2
*applyhook*
*audio-markers*
*autonorm*
*autonorm-max-samples*
*autonorm-previous-peak*
*autonorm-target*
*autonorm-type*
*autonormflag*
*breakenable* 1 2 3 4
*clipping-error*
*clipping-threshold*
*control-srate* 1 2 3
*debug-io*
*default-control-srate*
*default-plot-file* 1 2
*default-sf-bits*
*default-sf-dir* 1 2
*default-sf-format*
*default-sf-srate* 1 2
*default-sound-srate*
*error-output*
*evalhook*
*file-separator*
*float-format*
*gc-flag*
*gc-hook*
*integer-format*
*loud*
*lpslider-cutoff*
*obarray*
*print-case*
*readtable* 1 2
*rslt* 1 2
*saw-table*
*sine-table*
*snd-device*
*snd-list-devices*
*sound-srate* 1 2 3
*soundenable*
*spec-plot-bw*
*spec-plot-db*
*spec-plot-res*
*standard-input*
*standard-output*
*start*
*stop*
*sustain*
*table*
*trace-output*
*tracelimit* 1 2
*tracelist*
*tracenable* 1 2 3
*transpose*
*tri-table*
*unbound*
*warp* 1 2 3
*~=tolerance*
+ 1 2
+=
, (adagio)
- 1 2
. (adagio)
/ 1 2
/=
1+
1-
:answer
:class
:isa
:isnew 1 2
:new
:show
; (adagio)
< 1 2
<= 1 2 3
= 1 2
> 1 2
>= 1 2 3
@
@=
@@
^
^ (adagio sixtyfourth note)
^=
|
~
~ (adagio)
~=
~~
A
TOP
*a4-hertz* 1 2
A440 1 2
Abs
Abs-env
Absolute stretch, sal
Absolute time shift, sal
Absolute value 1 2
Access samples
Accidentals
Accumulate
pattern
Accumulation pattern
Adagio
# (adagio articulation)
Adagio file readr
Adagio file writer
^ (adagio sixtyfourth note)
% (adagio thirtysecond note)
~ (adagio)
; (adagio)
, (adagio)
. (adagio)
Add
offset to sound
Add to file samples
Add-action-to-workspace
Add-to-workspace
Additive synthesis, gongs
Address-of
Aftertouch
Agc
Algorithmic composition
All pass filter
Alloc
Allpass2
Allpoles-from-lpc
Alpass
Alpass filter
Amosc
And
Annotation, audio
:answer
Append
Apply
Apply-banded-bass-boost
Apply-banded-delay
Apply-banded-treble-boost
*applyhook*
Approximation
Arc-sine-dist
Arcsine distribution
Aref
Areson
Args
Arguments to a lisp function
Arithmetic functions
Arpeggiator
Array from sound
Array functions
Array notation, sal
Arrayp
Articulation 1 2
Assoc
Asterisk
At
At transformation
At, sal
At-abs
At-abs, sal
Atan
Atom
Atone
Attributes
Audacity
Audio annotation
Audio markers
Audio output device
*audio-markers*
Autocorrelation of vector data
Automatic gain control
*autonorm*
*autonorm-max-samples*
Autonorm-off 1 2 3
Autonorm-on 1 2 3
*autonorm-previous-peak*
*autonorm-target*
*autonorm-type*
*autonormflag*
Average 1 2
B
TOP
Backquote
Backward
Baktrace
Banded bass boost
Banded delay
Banded treble boost
Bandfx.lsp
Bandpass filter
Bandpass2
Bartok
Begin
Behavioral abstraction
Behaviors
Bell
sound 1 2
Bernoulli distribution
Bernoulli-dist
Beta distribution
Beta-dist
Big endian
Bigendianp
Bilateral exponential distribution
Bilateral-exponential-dist
Binary files
Binomial distribution
Binomial-dist
Biquad
Biquad-m
Bitwise logical functions
Blank
Block
Both-case-p
Boundp
Bowed
Bowed-freq
Brass
sound
Break 1 2
Break button
*breakenable* 1 2 3 4
Breath envelope
Browse button
Browser, nyquistide
Build-harmonic 1 2
Button
Button bar
Buzz
C
TOP
!call
Call command
Car
Case
Case-insensitive 1 2 3
Catch
Cauchy distribution
Cauchy-dist
Cdr
Cerror
Change directory
Char
Char-code
Char-downcase
Char-equal
Char-greaterp
Char-int
Char-lessp
Char-not-equal
Char-not-greaterp
Char-not-lessp
Char-upcase
Char/=
Char<
Char<=
Char=
Char>
Char>=
Character functions
Characterp
Chdir, sal
Chorus 1 2 3 4 5
Chowning, john
Clarinet 1 2 3
Clarinet sound
Clarinet-all
Clarinet-freq
Class
:class
Class class
Clean-up
Clip 1 2 3
Clipping
Clipping repair
*clipping-error*
*clipping-threshold*
!clock
Clock
Clock command
Close
Close-slider-panel
Co-termination
Code-char
Comb
Comb filter
Combination
Command line
Command loop
Commas
Comment 1 2
Comments
Compose
Compress
Compress-map
Compressor
Concatenate strings
Cond
Conditional expression, sal
Configure nyquist
Congen
Cons
Console, xlisp
Consp
Const
Constant function
Continue
Continuous-control-warp
Continuous-sound-warp
Contour generator
Control
Control change
Control characters, xlisp
Control constructs
Control panel
Control-a
*control-srate* 1 2 3
Control-srate-abs
Control-warp
Convert flonum to fixnum
Convert sound to array
Convolution
Convolution tutorial
Convolve
Copier
pattern
Correlation
Cos
Cosine, vector
!csec
Cue
Cue-file
Current-path
Curve fitting
Cxxr
Cxxxr
Cxxxxr
Cycle pattern
D
TOP
Darwiinremoteosc
Data types
Db-average
Db-to-linear
Db-to-vel
Db0
Db1
Db10
Debug print, sal 1 2
Debug print, xlisp
*debug-io*
Debugging 1 2 3 4 5
Decf
Decrement
!def
Default
Default
durations
Default sample rate
Default sound file directory
Default time
*default-control-srate*
*default-plot-file* 1 2
*default-sf-bits*
*default-sf-dir* 1 2
*default-sf-format*
*default-sf-srate* 1 2
*default-sound-srate*
Define function
Define variable
#define'd macros
Defining behaviors
Defmacro
Defun
Delay
Delay,
variable
Delay, variable
Delete
Delete-if
Delete-if-not
Demos,
sample-by-sample
Demos, bell sound
Demos, convolution
Demos, distortion
Demos, drum
sound
Demos, drum machine
Demos, fft
Demos, fm
Demos, fm synthesis
Demos, formants
Demos, gong
sound
Demos, lpc
Demos, midi 1 2
Demos, multiple band effects
Demos, piano
Demos, pitch change
Demos, probability distributions
Demos, rhythmic pattern
Demos, scratch tutorial
Demos, shepard tones
Demos, slider control
Demos, spectral
analysis of a chord
Demos, voice synthesis
Demos, wind sound
Derivative
Describe
Destructive list functions
Developing code
Devices
Diff
Difference
Difference of sounds
Difference of vector data
Digit-char
Digit-char-p
Directory listing
Directory, default sound file
Display
Display statement, sal
Display-off
Display-on
Distortion tutorial
Distributions, probability
Division
Do
Do*
Dolby pro-logic
Dolby surround
Dolist
Doppler effect
Dot
Dotimes
Dotted durations
Dribble
Drum
Drum
samples
Drum machine 1 2
Drum sound
Drum-loop
Dsp in lisp 1 2
Dtmf
Dtmf-tone
Dubugging
Duration 1 2
Duration notation
Duration of
another sound
Duration of sound
Dx7
Dynamic markings
E
TOP
Echo
Echoenabled
Editor for envelopes
Effect,
reverberation 1 2
Effect,
reverberation
Effect, chorus 1 2 3
Effect, flange
Effect, pitch shift 1 2
Effect, reverberation 1 2
Effect, stereo
Effect, stereo pan
Effect, swap channels
Effect, widen
Effects, phaser
Eighth note 1 2
Elapsed audio time
Emacs, using nyquist with
Empty list
!end
End
End command
Endian
Endless
tones
Endp
Env 1 2
Env-note
Envedit button
Envelope
Envelope editor
Envelope follower 1 2
Envelope generator
Envelopes
Environment
Environment variables
Eq
Eq button
Eq-band
Eq-highshelf
Eq-lowshelf
Eql
Equal
Equalization 1 2 3 4
Equalization editor
Error
Error handling
*error-output*
Errors
Errset
Estimate frequency
Eval
Eval pattern
Evalhook
*evalhook*
Evaluation functions
Evaluator
Evenp
Event-dur
Event-end
Event-expression
Event-get-attr
Event-has-attr
Event-set-attr
Event-set-dur
Event-set-expression
Event-set-time
Event-time
Exclamation point
Exec statement, sal
Execution time 1 2
Exit
Exit statement, sal
Exp
Exp-dec
Expand
Exponent
Exponential
Exponential distribution
Exponential envelope
Exponential-dist
Expr-get-attr
Expr-has-attr
Expr-set-attr
Expression pattern
Expressions, sal
Expt
Extending xlisp
Extract
Extract-abs
F
TOP
#f
F (adagio dynamic)
F (adagio flat)
Fast fourier transform tutorial
Fboundp
Feedback fm oscillator
Feedback-delay
Feel factor
Ff (adagio dynamic)
Fff (adagio dynamic)
Fft
Fft tutorial
File access limit
File i/o functions 1 2
*file-separator*
Filep
Filter example
Finally clause, sal
Find string
Find-in-xlisp-path
Fir filter
First
First derivative
Flange
Flange effect
Flat
Flatc
Flatsize
Flet
Float
*float-format*
Floatp
Flute
Flute
sound
Flute-all
Flute-freq
Fm synthesis
Fm voices
Fmfb
Fmlfo
Fmosc
Fn button
Follow
Follower
Force-srate
Format
Fourth
Frequency analysis
Frequency modulation
Full path name
Funcall
Function
Function calls, sal
Function, sal
Fundamenal frequency
estimation
G
TOP
Gain
Gamma-dist
Garbage collection
Gate 1 2
Gaussian distribution
Gaussian-dist
Gc
*gc-flag*
*gc-hook*
Gcd
Gen05
Gensym
Geometric distribution
Geometric-dist
Get
Get char
Get-duration
Get-env
Get-lambda-expression
Get-loud
Get-output-stream-list
Get-output-stream-string
Get-real-time
Get-run-time
Get-slider-value
Get-sustain
Get-temp-path
Get-transpose
Get-user
Get-warp
Getenv
Global variables
Global variables, sal
Gnuplot
Go
Gong sounds
Granular synthesis
Graphical envelope editor
Graphical equalization
Graphical equalizer
Grindef
H
TOP
H
H (adagio half note)
Half note 1 2
Harmonic
Hash
Hd
Header file format
Heap pattern
High-pass filter
Highpass2
Highpass4
Highpass6
Highpass8
Histogram
Hp
Ht
Hyperbolic-cosine-dist
Hz-to-step
Hzosc
I
TOP
I
I (adagio eight note)
Iannis xenakis
Id
Ide
If
If statement, sal
Ifft
Incf
Increment
Info
Info button
Input from a file
Input/output functions
Installation
Int-char
*integer-format*
Integerp
Integrate
Integrated development environment
Interactivity
Intern
Interoperability, sal and lisp
Interpolate
Intersection
Intgen
Inverse
Inverse fft
:isa
:isnew 1 2
It
J
TOP
Jcrev
Jitter
K
TOP
K (adagio control)
Karplus-strong
Karplus-strong synthesis
Keyword parameters
Kurtosis, statistics
L
TOP
Label files
Labels
Lambda
Lambda lists
Last
Latency
Legato 1 2
Length
Length of sound
Length pattern
Length-of-beat
Let
Let*
Levene's test
Lexical conventions
Lf
Lf (adagio dynamic)
Lff
Lff (adagio dynamic)
Lfff
Lfff (adagio dynamic)
Lfo
Libraries
Limit
Limit, file access
Limit, memory 1 2
Limit, run-time
Limiter
Line pattern
Linear algebra
Linear distribution
Linear interpolation
Linear prediction
Linear prediction tutorial
Linear regression
Linear-dist
Linear-to-db
Linear-to-vel
Lisp
dsp
Lisp button
Lisp dsp
Lisp include files
List
List
output devices
List directory
List functions
Listdir
Listing of lisp function
Listp
Little endian
Lmf
Lmf (adagio dynamic)
Lmp
Lmp (adagio dynamic)
Load
Load button
Load file conditionally
Load statement, sal
Local-to-global
Log
Log function
Logand
Logical-stop
Logior
Logistic distribution
Logistic-dist
Lognot
Logorithm
Logxor
Loop
Loop examples, sal
Loop statement, sal
Looping constructs
Loud
*loud*
Loud-abs
Loudness 1 2
Low-frequency oscillator
Low-pass filter 1 2
Lower-case-p
Lowpass2
Lowpass4
Lowpass6
Lowpass8
Lp 1 2
Lp (adagio dynamic)
Lpc
Lpc tutorial
Lpc-frame-err 1 2
Lpc-frame-filter-coefs 1 2
Lpc-frame-rms1 1 2
Lpc-frame-rms2 1 2
Lpp
Lpp (adagio dynamic)
Lppp
Lppp (adagio dynamic)
Lpreson
Lpslider
*lpslider-cutoff*
M
TOP
M (adagio control)
Macroexpand
Macroexpand-1
Macrolet
Magnitude spectrum plot
Make-accumulate
Make-accumulation
Make-array
Make-button
Make-copier
Make-cycle
Make-eval
Make-heap
Make-length
Make-line
Make-lpanal-iterator
Make-lpc-file-iterator
Make-markov
Make-palindrome
Make-product
Make-random
Make-slider
Make-slider-panel
Make-string-input-stream
Make-string-output-stream
Make-sum
Make-symbol
Make-window
Maketable
Mandolin
Manipulation of scores
Mapc
Mapcar
Mapl
Maplist
Mark button
Markers, audio
Markov analysis
Markov pattern
Markov-create-rules
Max
Max, statistics
Maximum 1 2
Maximum amplitude 1 2
Maximum of two sounds
Mean
Mean of vector
Median of vector data
Median, statistics
Member
Memory
usage
Memory limit 1 2
Memory usage 1 2
Mf (adagio dynamic)
Middle c
Midi
Midi clock
Midi file 1 2 3 4 5
Midi file readr
Midi file synthesis 1 2
Midi file writer
Midi program
Midi sequence
Midi tutorial
Midi-show
Midi-show-file
Mikrokosmos
Min
Min, statistics
Minimum 1 2
Minusp
Mix
Mix to file
Mkwave
Modalbar
Modulation wheel
Modulo (rem) function
Mono to stereo
Moving average 1 2
Mp (adagio dynamic)
!msec
Mult 1 2 3
Multichannel sounds
Multiple band effects
Multiple commands
Multiple tempi
Multiplication
Multiply signals
My-note
N
TOP
N (adagio next)
Natural
Natural log
Nband
Nband-range
Nconc
Nested transformations
:new
Newfile button
Next
Next adagio command
Next in pattern
Next pattern
Nintendo wiimote
Noise
Noise gate
Noise-gate 1 2
Norm of vector
Normalization
Not
Not enough memory for normalization
Notch filter
Notch2
Note list
Nrev
Nstring-downcase
Nstring-upcase
Nth
Nthcdr
Null
Numberp
Ny:all
Nyquistide
O
TOP
O (adagio control)
*obarray*
Object
Object class
Objectp
Objects
Octave specification 1 2
Oddp
Offset
Offset to a sound
Omissions
Oneshot
Open 1 2
Open sound control 1 2
Open-binary
Openfile button
Or
Osc 1 2 3
Osc-enable
Osc-note
Osc-pulse
Osc-saw
Osc-tri
Output
device
Output samples to file
Output to a file
Overlap
Overwrite samples
P
TOP
P (adagio dynamic)
P (adagio pitch)
Palindrome pattern
Pan 1 2
Pan, stereo
Parameters, keyword
Params-scale
Params-transpose
Partial
Path,
current
Pattern objects
Pattern,
length
Pattern,
window
Pattern, accumulate
Pattern, accumulation
Pattern, copier
Pattern, cycle
Pattern, eval
Pattern, expression
Pattern, heap
Pattern, line
Pattern, markov
Pattern, palindrome
Pattern, product
Pattern, random
Pattern, sum
Pattern-class
Patternp
Patterns
Peak 1 2
Peak amplitude
Peak, maximum amplitude
Pearson correlation
Peek
Peek-char
Period
estimation
Phase vocoder
Phaser
Phasevocoder 1 2
Physical model
Physical models
Piano synthesizer
Piano synthesizer tutorial
Piano-midi
Piano-midi2file
Piano-note
Piano-note-2
Piece-wise
Piece-wise linear
Pitch 1 2
Pitch bend
Pitch detection
Pitch notation
Pitch shift 1 2 3
Pitch shifting
Pitshift
Pl-center
Pl-doppler
Pl-left
Pl-pan2d
Pl-position
Pl-rear
Pl-right
Play 1 2
Play in reverse
Play statement, sal
Play-file
Plot 1 2 3
Plot statement, sal
Plots
Pluck
Plucked string
Plusp
Poisson distribution
Poisson-dist
Poke
Polyrhythm
Pop
Portamento switch
Portaudio
Power
Pp (adagio dynamic)
Ppp (adagio dynamic)
Pprint
Prcrev
Predicate functions
Preset
Prin1
Princ
Print
Print midi file
Print statement, sal
*print-case*
Probability distributions
Prod 1 2
Product
Product pattern
Profile
Profiling
Prog
Prog*
Prog1
Prog2
Progn
Program
Program change
Progv
Prologic
Property list functions
Protected files
Psetq
Pulse oscillator
Pulse-width modulation
Push
Putprop
Pv-time-pitch
Pwe
Pwe-list
Pwer
Pwer-list
Pwev
Pwev-list
Pwevr
Pwevr-list
Pwl
Pwl-list
Pwlr
Pwlr-list
Pwlv
Pwlv-list
Pwlvr
Pwlvr-list
Q
TOP
Q
Q (adagio quarter note)
Qd
Qt
Quantize
Quarter note 1 2
Quote
R
TOP
R (adagio rest)
!ramp
Ramp
Random 1 2 3
Random pattern
Random-seed
!rate
Rate 1 2
Read
Read adagio file
Read directory
Read macros
Read midi file
Read samples
Read samples from file
Read samples in reverse
Read-byte
Read-char
Read-float
Read-int
Read-line
*readtable* 1 2
Readtables
Real time
Real-random
Recip
Reciprocal
Regression
Rem
Remainder
Remove
Remove-if
Remove-if-not
Remprop
Replace file samples
Replay button
Require-from
Resample
Resampling 1 2
Rescaling
Resolution
Reson
Rest 1 2
Restore
Rests
Return
Return statement, sal
Return-from
Reverb 1 2 3 4 5
Reverse
Reverse, sound
Ring modulation
Risset
Rms 1 2 3
Room
Round
Rplaca
Rplacd
Rrandom
*rslt* 1 2
Run time
Run-time limit
S
TOP
S
S (adagio sharp)
S (adagio sixteenth note)
S-abs
S-add-to
S-avg
S-exp
S-log
S-max 1 2
S-min 1 2
S-overwrite
S-plot
S-print-tree
S-read
S-read-reverse
S-rest
S-reverse
S-save
S-sqrt
#?, sal
Sal
Sal and lisp
Sal button
Sal expressions
Sample interpolation 1 2
Sample rate, forcing
Sampler
Samples 1 2
Samples,
reading
Sampling rate 1 2 3 4
Save
Save samples to file
Save-lpc-file
Save-workspace
Savefile button
Saving sound files
*saw-table*
Sawtooth oscillator
Sawtooth table
Sawtooth wave
Sax 1 2 3
Sax-all
Sax-freq
Scale
Scale, tuning 1 2
Scale-db
Scale-srate
Scan directory
Score
Score manipulation
Score, musical
Score-adjacent-events
Score-append
Score-apply
Score-filter
Score-filter-length
Score-filter-overlap
Score-gen 1 2 3
Score-get-begin
Score-get-end
Score-indexof
Score-last-indexof
Score-merge
Score-must-have-begin-end
Score-play
Score-print
Score-randomize-start
Score-read
Score-read-smf
Score-repeat
Score-scale
Score-select
Score-set-begin
Score-set-end
Score-shift
Score-sort
Score-sorted
Score-stretch
Score-stretch-to-length
Score-sustain
Score-transpose
Score-voice
Score-write
Score-write-smf
Scratch sound
Sd
Second
Sections, adagio
Security
Seed
Select
output device
Self
Semicolon, adagio
Seq
Seq-create
Seq-insert-note
Seq-midi
Seq-midi-sal
Seq-read
Seq-read-smf
Seq-write
Seq-write-smf
Seqrep
Sequence
Sequence_example.htm
Sequences 1 2
Sequential behavior
Set
Set intersection
Set statement, sal
Set union
Set-control-srate 1 2
Set-difference
Set-logical-stop
Set-pitch-names
Set-sound-srate 1 2
Setdir
Setf
!seti
Seti commnad
Setq
Setup nyquist
Setup-console
!setv
Setv command
Sf-granulate
Sf-info
Shape
Sharp
Shepard tones 1 2
Shift-time
:show
Show midi file
Show output devices
Show-lpc-data
Signal composition 1 2
Signal multiplication
Signal-start
Signal-stop
Sim 1 2
Simrep
Simultaneous behavior
Sin
Sine
Sine table
*sine-table*
Siosc
Sitar
Sixteenth note 1 2
Sixtyfourth note
Slider 1 2
Slider tutorial
Slider-panel
Slope
Smooth
Snd-abs
Snd-add
Snd-allpoles
Snd-alpass
Snd-alpasscv
Snd-alpassvv
Snd-amosc
Snd-areson
Snd-aresoncv
Snd-aresonvc
Snd-aresonvv
Snd-atone
Snd-atonev
Snd-avg
Snd-bandedwg
Snd-biquad
Snd-bowed
Snd-bowed-freq
Snd-buzz
Snd-chase
Snd-clarinet
Snd-clarinet-all
Snd-clarinet-freq
Snd-clip
Snd-compose
Snd-congen
Snd-const
Snd-convolve
Snd-copy
Snd-coterm
Snd-delay
Snd-delaycv
*snd-device*
Snd-down
Snd-exp
Snd-extent
Snd-fetch
Snd-fetch-array
Snd-fft
Snd-flatten
Snd-flute
Snd-flute-all
Snd-flute-freq
Snd-fmfb
Snd-fmfbv
Snd-fmosc
Snd-follow
Snd-from-array
Snd-fromarraystream
Snd-fromobject
Snd-gate
Snd-ifft
Snd-inverse
Snd-length
*snd-list-devices*
Snd-log
Snd-lpanal
Snd-lpreson
Snd-mandolin
Snd-max
Snd-maxsamp
Snd-maxv
Snd-modalbar
Snd-multiseq
Snd-normalize
Snd-offset
Snd-oneshot
Snd-osc
Snd-overwrite
Snd-partial
Snd-phasevocoder
Snd-play
Snd-pluck
Snd-print
Snd-print-tree 1 2
Snd-prod
Snd-pwl
Snd-quantize
Snd-read
Snd-recip
Snd-resample
Snd-resamplev
Snd-reson
Snd-resoncv
Snd-resonvc
Snd-resonvv
Snd-sampler
Snd-samples
Snd-save
Snd-sax
Snd-sax-all
Snd-sax-freq
Snd-scale
Snd-seq
Snd-set-latency
Snd-set-logical-stop
Snd-set-max-audio-mem
Snd-shape
Snd-sine
Snd-siosc
Snd-sitar
Snd-slider
Snd-sqrt
Snd-srate
Snd-sref
Snd-stkchorus
Snd-stkpitshift
Snd-stkrev
Snd-stop-time
Snd-stoponzero
Snd-t0
Snd-tapf
Snd-tapv
Snd-time
Snd-tone
Snd-tonev
Snd-trigger
Snd-up
Snd-white
Snd-xform
Snd-yin
Snd-zero
Soften-clipping
Sort
Sound
Sound browser, nyquistide
Sound file directory default
Sound file i/o
Sound file info
Sound from lisp data
Sound, accessing point
Sound, creating from array
Sound-off 1 2
Sound-on 1 2
*sound-srate* 1 2 3
Sound-srate-abs
Sound-warp
*soundenable*
Soundfilename
Soundp
Sounds
Sounds vs. behaviors
Span
Spatialization
Spec-plot
*spec-plot-bw*
*spec-plot-db*
*spec-plot-res*
Special command
Spectral interpolation
Spectrum plot
Speed-dial
Splines
Sqrt
Square oscillator
Square root 1 2
Srate
Sref
Sref-inverse
St
Stacatto
Staccato
Stack trace
Standard deviation
Standard deviation of vector
Standard midi file
*standard-input*
*standard-output*
*start*
Statements, sal
Statistics
Stats
Step-to-hz
Stereo
Stereo pan
Stereo panning
Stereo-chorus
Stereoize
Stk banded waveguide
Stk bowed 1 2
Stk bowed string
Stk bowed-freq
Stk chorus 1 2
Stk clarinet 1 2 3 4 5
Stk flute 1 2 3 4 5 6
Stk glass harmonica
Stk jcreverb
Stk mandolin
Stk mandolon
Stk modal bar 1 2
Stk nreverb
Stk pitch shift 1 2
Stk prcreverb
Stk reverb
Stk sax 1 2 3 4
Stk sitar 1 2
Stk tibetan bowl
Stk tuned bar
Stk uniform bar
Stk-breath-env
Stkchorus
Stochastic functions
*stop*
Stop-on-zero
Strcat
Streamp
Stretch 1 2 3
Stretch transformation
Stretch, sal
Stretch-abs
Stretching sampled sounds
String
String functions
String stream functions
String synthesis
String-downcase
String-equal
String-greaterp
String-left-trim
String-lessp
String-not-equal
String-not-greaterp
String-not-lessp
String-right-trim
String-search
String-trim
String-upcase
String/=
String<
String<=
String=
String>
String>=
Stringp
Sublis
Subseq
Subset
Subsetp
Subst
Suggestions
Sum
Sum
pattern
Surround sound
Sustain
*sustain*
Sustain-abs
Swap channels
Swapchannels
Symbol functions
Symbol-function
Symbol-name
Symbol-plist
Symbol-value
Symbolp
Symbols
Synchronization
System functions
T
TOP
T
#t
T (adagio triplet)
T-test, statistics
Table
Table memory
*table*
Tagbody
Tan
Tap
Tapped delay
Tapv
Temp file 1 2
!tempo
Tempo 1 2
Temporary files
Temporary sound files directory
Terpri
The format function
The program feature
Third
Thirtysecond note
Threshold
Throw
Time 1 2 3 4 5
Time shift, sal
Time stretch
Time structure
Time units
Timed-seq
To-mono
*~=tolerance*
Tone
Top button
Top-level
Touch tone
Trace
*trace-output*
*tracelimit* 1 2
*tracelist*
*tracenable* 1 2 3
Transformation environment
Transformations 1 2
Transpose 1 2
*transpose*
Transpose-abs
*tri-table*
Triangle oscillator
Triangle table
Triangle wave
Trigger
Trill
Triplet
Triplet durations
Truncate
Tuba
Tuning 1 2 3
Tutorial, fm
Type-of
U
TOP
U
*unbound*
Undo
Uniform random 1 2
Union
Unless
Untrace
Unwind-protect
Upic
Upper-case-p
User name
V
TOP
V (adagio voice)
Variable delay 1 2 3
Variable-resample function
Variance
Variance of vector data
Vector
Vector cosine
Vector difference
Vector median
Vector norm
Vectors
Vel-to-db
Vel-to-linear
Velocity
Vinal scratch
Vocal sound
Voice 1 2
Voice synthesis
Volume
W
TOP
W
W (adagio whole note)
Warble
Warp
*warp* 1 2 3
Warp-abs
Waveforms 1 2
Waveshaping
Wavetables 1 2
Wd
Welch's t-test
Wg-glass-harm
Wg-tibetan-bowl
Wg-tuned-bar
Wg-uniform-bar
When 1 2
While
Whole note 1 2
Widen
Wii controller
Wind sound
Wind_tutorial.htm
Window initialization
Window pattern
With statement, sal
Wood drum sound
Workspace 1 2
Write adagio file
Write midi file
Write samples to file
Write-byte
Write-char
Write-float
Write-int
Wt
X
TOP
X (adagio control)
Xenakis
Xlisp command loop
Xlisp data types
Xlisp evaluator
Xlisp lexical conventions
Xmusic
Y
TOP
Y (adagio control)
Yin
Z
TOP
Z (adagio control)
Z (adagio program)
Zerop